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Pokemon fire red save editor
Pokemon fire red save editor






pokemon fire red save editor

The Generation III save file is broken up into two game save blocks, each of which is broken up into 4 KB sections. Strings in fixed-length fields are terminated with 0xFF with any remainder padded with 0x00. Text data is stored in a proprietary encoding. Unless otherwise noted, integer values occupy the specified number of bytes, and are little-endian and either unsigned or two's complement. The integrity of most of the file is validated by checksums. Emulators may append additional data for the purposes of maintaining real-time clock operations. The structure consists of 128 KB of data, though not every byte is used. The save data structure for Generation III is stored in the cartridge's battery-backed RAM chip (SRAM), or as a ".sav" file from most emulators.

  • 2.2 Hall of Fame, Mystery Gift/e-Reader, Recorded Battle.
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    pokemon fire red save editor

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    Pokemon fire red save editor